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Inventory events

This is the complete list of inventory events, which also covers crafting, furnaces, brewing stands and villager trades. See the event list for how to read the table.

Event When it happens Can you cancel it?
BrewEvent A brewing stand finishes brewing Yes
BrewingStandFuelEvent A brewing stand uses up fuel Yes
CraftItemEvent A player takes an item out of a crafting grid Yes
FurnaceBurnEvent A furnace starts burning a fuel Yes
FurnaceExtractEvent A player takes smelted items out of a furnace No
FurnaceSmeltEvent A furnace finishes smelting an item Yes
FurnaceStartSmeltEvent A furnace starts smelting an item No
HopperInventorySearchEvent A hopper looks for an inventory to pull from or push into No
InventoryClickEvent A player clicks a slot in an inventory Yes
InventoryCloseEvent A player closes an inventory No
InventoryCreativeEvent A creative-mode player changes a slot Yes
InventoryDragEvent A player drags an item across several slots Yes
InventoryMoveItemEvent An item moves between inventories, like a hopper moving items Yes
InventoryOpenEvent A player opens an inventory Yes
InventoryPickupItemEvent A hopper picks up a dropped item Yes
PrepareAnvilEvent Items are put in an anvil, before the result is taken No
PrepareGrindstoneEvent Items are put in a grindstone, before the result is taken No
PrepareItemCraftEvent Items are put in a crafting grid, before the result is taken No
PrepareSmithingEvent Items are put in a smithing table, before the result is taken No
SmithItemEvent A player takes an item out of a smithing table Yes
TradeSelectEvent A player picks a trade from a villager Yes

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